Just a basic nordic building created using Maya and Zbrush, individual parts were sculpted in Zbrush and baked down to low poly objects that were used to create a whole building. Rendering is in marmoset toolbag.
Just a basic nordic building created using Maya and Zbrush, individual parts were sculpted in Zbrush and baked down to low poly objects that were used to create a whole building. Rendering is in marmoset toolbag.